Saturday, November 29, 2008

Mirrors Edge: Living on Roof Tops



For those of you who don't know I am an avid gamer... when I get the chance. I recently started playing a new game from EA and DICE Mirrors Edge. The games is based on runner(s) that carry incriminating data about the government to those who can use it against the government (Rough Description). That aside the game is stunningly beautiful you spend most of the game on the roof(s) of a utopian society ( which really isn't ). After playing this game I started wonder as designers how would we design if we lived above the city or at least on top of it. We spend 99% of our time far below in the shadows when we could live in the sky. I think we would see a lot fewer flat gravel roofs.